BLOOD DEFICIENCY SYNDROME: VAMPIRES AND WEREWOLVES

October 2, 2026

Vampire and Werewolves are sick

In our modern city, magic has a metabolism.

The Council of the Veil confirms: all blood-dependent species — Vampires and Werewolves in any form — will automatically receive the SICK status if they have not consumed blood for more than 24 hours.

Symptoms (in-game effect):

  • Fatigue, pallor, reduced regeneration
  • Strength, Speed and combat focus penalized

How to cure it? Only one way: drink blood.

And here the city offers you a choice, as it always does:

1. The Dark Path — Crime.
You can hunt. Biting and killing humans on the streets will cure SICK instantly. It is fast, it is free, and it is a criminal offense. Patrols will mark you, cameras will catch you, and your karma in the city will drop. Some do it anyway.

2. The Legal Path — Civilized Predator.
You don’t have to break the law to survive.

  • Go to the Hospital Transfusion Department — buy blood bags (for Vampires)
  • Go to the shop and buy meat (for werewolves)
  • Both options cure SICK completely, no crime flag, no police.

“We are not monsters because we need blood. We are monsters because we refuse to buy it.” — Dr. Arman, Night Shift Transfusion

Tip for new players: Keep one blood bag in your inventory before logging off. The 24h timer runs even while you are offline. Log back SICK and you will start the day in the waiting chairs like in the picture above.

Status lasts: Until blood is consumed. No other cure.